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Each of the mono-colored gods from Theros returned with a new card plus the newcomer Klothys, God of Destiny. The highlights from those sets include the multicolor gods, particularly Phenax, God of Deception and Karametra, God of Harvests, and Aspect of Hydra.Ĭurrent Standard also has cards with devotion thanks to the recent return to Theros in Theros: Beyond Death. Particular standouts from the set are Thassa, God of the Sea, Gray Merchant of Asphodel, and Nykthos, Shrine to Nyx.ĭevotion also featured in Theros’ two companion sets, Born of the Gods and Journey into Nyx. Theros introduced five mono-colored gods and a variety of payoffs for stacking up devotion to each color spread out among all the colors and rarities. It was a sort of do-over for chroma, repurposing the mechanic with more flavor and simplifying it a bit. The rest of the chroma cards command bulk prices and are mostly unloved.ĭevotion’s first appearance was in Theros, which was released in September 2013. They’re both effective kitchen table cards for mono green stompy and mill strategies respectively. Only Primalcrux and Sanity Grinding really impress. None of the cards saw any tournament play that I know of, and their impact on casual play was also limited. There are 13 cards with chroma, though it mostly appeared on rares (only one common featured the mechanic). Compared to devotion, chroma cared about colored symbols on cards but wasn’t tied to permanents in play and counted symbols in your graveyard, in exile, etc. The history of devotion begins not with the mechanic itself but with a very similar, short-lived mechanic called “chroma.” Chroma debuted in Eventide in July 2008 and has yet to reappear in any form. History of Devotionĭaybreak Chimera | Illustration by Lars Grant-West The more permanents you control with the associated color pips in their mana cost the stronger your payoff will be. Devotion is a fairly straightforward mechanic. Having more white permanents would create more 1/1s, while losing Evangel or the Cat in response to the trigger would result in less. This’ll create three 1/1 white Soldier tokens because your devotion to white is three: from the Cat plus from Evangel, which sees its own trigger. You control Sanctuary Cat and play Evangel of Heliod. A player’s devotion to and is equal to the number of mana symbols among the mana costs of permanents that player controls that are, , or both colors.
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A player’s devotion to is equal to the number of mana symbols of that color among the mana costs of permanents that player controls. Or in the official, stuffier wording:ħ00.5. To put it simply, devotion counts the number of mana symbols of a color that you have in play, giving you a bonus effect based on how many symbols of that color you have. Abhorrent Overlord | Illustration by Slawomir Maniak
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